In the context of game mechanics, what does the term "Might" refer to?

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In the context of game mechanics, "Might" refers specifically to offensive capability. This term typically signifies the strength or effectiveness of a character’s attacks, indicating how much damage they can inflict on opponents. When a game incorporates the "Might" attribute, it often reflects a character's ability to deal significant damage, enhancing their performance in combat scenarios.

This concept helps players understand not only their characters' strengths in attack but also how to strategize their gameplay to optimize damage output against enemies. By focusing on enhancing "Might," players can create builds or set up combat strategies that maximize their offensive power, making it a key component in many games' mechanics. Understanding this allows players to make informed decisions when choosing equipment, skills, and abilities that synergize effectively to increase their offensive potential.

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