Is it advantageous for a player to conquer battlefields early in their turn if they are close to winning?

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Conquering battlefields early in the turn can indeed provide additional draw potential, which is a significant advantage in a game like Riftbound where resources and options can directly influence the outcome. When a player conquers a battlefield, they often gain access to new cards or abilities that can bolster their strategy or provide immediate resource advantages.

This additional draw potential allows the player to cycle through their deck more effectively, enabling them to find key cards they may need for their strategy or to directly strengthen their position against an opponent. By drawing more cards, a player increases their chances of pulling powerful spells, creatures, or other resources that can help them secure victory.

In this context, drawing more cards not only contributes to immediate tactical advantages but can also set the foundation for long-term strategic plays that could ensure a win in the subsequent turns. Thus, conquering battlefields early when close to winning allows the player to cement their advantage and maximize their potential for success.

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